HTML5 Player V3 Apps for Microsoft Windows 8 (Deprecated)

The Ooyala HTML5 Player includes support for the Microsoft Windows 8 OS that enables you to leverage the cross-device and cross-platform compatibility of HTML5 to provide your video and audio content across multiple devices from tablets to mobile phones.

Important: Ooyala Player V3 is deprecated and is scheduled to be disabled on 2018-01-31. After that date, Player V3 will no longer play your video or audio content. Customers still using Player V3 need to migrate to Player V4 (see Migrating from Player V3 and Player Migration FAQ).
The Microsoft Windows 8 UI is a new design philosophy and application development platform that lets you build apps that conform to Windows 8 style principles. The Ooyala Player supports the embedding of Ooyala HTML5 players on devices that rely on the Windows 8 OS, featuring:
  • Live Tile display with support for touchscreen actions on devices that support the feature.

  • Quick intuitive user interactions and transitions.

  • Support for multiple states. Windows 8 style apps support a full-screen, immersive state, and a minimal, snapped view that runs while a second app takes up the majority of screen space.

  • Support for app contracts that provide a way for apps to work together.

  • Flexible settings and user context that can roam via the cloud providing a continuous experience, regardless of where users sign in.

  • The Player for HTML5 works with devices that support the Window 8 OS and HTML5. The Player does not support Flash players for Windows 8.

This topic describes how to use the Player on Windows 8 devices.

About the Windows 8 Player App

The app that you create for Windows 8 will feature an HTML5 player that automatically expands to fullscreen mode when a user selects the app tile. You can set the player to not have UI controls (chromeless) and add your custom components to the player and app. One other aspect of developing a player app for Windows 8 is that if has a different method of distribution that is similar to what is done for iOS and Android player apps. That is, when you create an app for Windows 8, you need to distribute it through the Windows app store. For testing purposes, this means when you are in dev mode you cannot sideload your app in another device and test it. However, you can test by running the app in test mode in a simulator.

Note: When you create your Ooyala player app for Windows 8 in Visual Studio, the project wizard will auto create a shell or template of a default.js file that has the boilerplate contents needed for this file. You will need to add your logic and perhaps tweak some of the boilerplate but much of it will be provided.

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